FFXIV raidsim
FFXIV raidsim
A singleplayer raid and fight mechanic simulator with bots, made in the Unity game engine from scratch, for the critically acclaimed MMORPG Final Fantasy XIV: Online by Square Enix. This program will get more timelines and fights added to it as I develop it further. Current main focus is for the most part Blue Mage specific strats for older fights and mechanics with some ultimate mechanics missing from other simulators thrown in to the mix, with maybe an occasional savage mechanic if I feel like it.
Supported fights
This simulator is mainly being built with European raiding strats from LPDU or whatever is popular in EU PF, as I personally play in the EU data center. If anyone wants to contribute NA or JP equivalent strats for this, you're free to do so and I encourage you to contact me for additional info regarding that through Discord (@no00ob).
- Omega: Alphascape
- Alexander: Midas
- Alexander - The Burden of the Son (Savage) (A8S)
- Gavel (BLU)
- Alexander - The Burden of the Son (Savage) (A8S)
- AAC Light-heavyweight Tier
- AAC Light-heavyweight M4 (Savage) (M4S)
- Sunrise Sabbath (Rinon)
- Sunrise Sabbath (AutoCad/Uptime)
- AAC Light-heavyweight M4 (Savage) (M4S)
- AAC Cruiserweight Tier
- AAC Cruiserweight M4 (Savage) (M8S)
- Terrestrial Rage (Rinon)
- Terrestrial Rage (Half Rinon)
- Beckon Moonlight (Quad)
- AAC Cruiserweight M4 (Savage) (M8S)
- The Weapon's Refrain (Ultimate) (UWU)
- Phase 3 (Titan)
- Gaols (LPDU)
- Phase 3 (Titan)
- Futures Rewritten (Ultimate) (FRU)
- Phase 2 (Usurper of Frost)
- Diamond Dust (Early LPDU)
- Phase 2 (Usurper of Frost)
- Cloud of Darkness (Chaotic) (CODC)
- Phase 1
- Grim Embrace (Debuff)
- Phase 1
- Dragonsong's Reprise (Ultimate) (DSR)
- Phase 2
- Meteors (Second half of Sanctity of the Ward) (LPDU)
- Phase 2
For more information, planned timelines and changelogs please take a look at the GitHub.
Install instructions
You need to extract the .Zip archive with some tool such as 7zip and then open up the raidsim.exe or raidsim.x86_64 to launch the program.
Leave a comment
Log in with itch.io to leave a comment.