FFXIV raidsim

A singleplayer raid and fight mechanic simulator with bots, made in the Unity game engine from scratch, for the critically acclaimed MMORPG Final Fantasy XIV: Online by Square Enix. This program will get more timelines and fights added to it as I develop it further. Current main focus is for the most part Blue Mage specific strats for older fights and mechanics with some ultimate mechanics missing from other simulators thrown in to the mix, with maybe an occasional savage mechanic if I feel like it.

Supported fights

This simulator is mainly being built with European raiding strats from LPDU or whatever is popular in EU PF, as I personally play in the EU data center. If anyone wants to contribute NA or JP equivalent strats for this, you're free to do so and I encourage you to contact me for additional info regarding that through Discord (@no00ob).

  • Omega: Alphascape
    • Alphascape 4.0 (Savage) (O12S)
      • Phase 2
        • Hello World 1 (BLU)
        • Hello World 2 (BLU)
  • Alexander: Midas
    • Alexander - The Burden of the Son (Savage) (A8S)
  • AAC Light-heavyweight Tier
  • AAC Cruiserweight Tier
    • AAC Cruiserweight M4 (Savage) (M8S)
  • The Weapon's Refrain (Ultimate) (UWU)
    • Phase 3 (Titan)
    • Phase 5 (The Ultima Weapon) 
  • Futures Rewritten (Ultimate) (FRU)
    • Phase 2 (Usurper of Frost)
  • Cloud of Darkness (Chaotic) (CODC)
    • Phase 1
  • Dragonsong's Reprise (Ultimate) (DSR)
    • Phase 2
      • Meteors (Second half of Sanctity of the Ward) (LPDU)

For more information, planned timelines and changelogs please take a look at the GitHub.

If you want to keep up with development or contribute yourself feel free to join the discord server.

Download

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Click download now to get access to the following files:

raidsim_v.0.6.2_win64.zip 355 MB
raidsim_v.0.6.2_linux64.zip 358 MB

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